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The Streams Standard was developed between 2014 and 2016 with an ambitious goal to provide "APIs for creating, composing, and consuming streams of data that map efficiently to low-level I/O primitives." Before Web streams, the web platform had no standard way to work with streaming data.
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I figured the Secure Snake Home community would be excited to have a new server to play on, so I wanted to support at least a thousand concurrent players. But early performance profiling was bad. I was using something like a full core for every 40 users.
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